SkillShare Class: Week 2
Here we have an arial view of my Scene. I only decorated the area that the camera would be showing the player. The Soldiers that run by the camera are done in the worst way possible! To save time since I was so late to make the project deadline, I just duplicated him a bunch of times and lined them all up into the distance. If you wait long enough, they will run out and stop walking by. Next time I will figure out how to make the Soldiers die off screen and respawn and then I would only need 5-6 of them rather than 20.
Now that I have learned about how the Variables work (from Week 3 of the class) I think I would have used a Color Ramp and stored the Color Variable, then used that with the Set Color. This would have created a smooth blend of color instead of the harsh pop.
And here is the final scene with the Clock set to Noon. I also played around with the Screen Shake so when you press the space bar the screen will shake...also there is a tree that is not labeled that will shake and play a sound when you click on it.