I bring this up because I played Automobile last night and fought myself to pay attention and understand what I needed to do all night. It's a deep and complex game with lots of statistical and analytical thingking. Players are trying to build their Auto Manufacturing company by building factories, manufacturing cars, managing Car Sales Men, using the Characters Special abilities (which can change every turn) to their maximum effect.
You have money that is a lot in the first and second rounds but is gone after that and is near impossible to get back. I made several big mistakes but they were all based on assumptions about how the game worked and how stiff the penalties were.
|Bryan (center) teaching the Rules of the game.|
|An unknowing Me, about to get my ass handed to me!|
Late in the first round I used a special phase of the game to shut down my factories and avoiding the penalties I would have got for having the lowest technology Car Factories. But I didn't do the math to calculate how much money the factories would be making for me and that I could have waited to sell the factories until turn two, making a lot more money.
In the end it came down to math. The two guys who did the best were the math experts, correctly calculating how many cars they could manufacture and effectively sell, gaining the highest profits, allowing them to buy more factories and sell more cars.
|Apparently Bryan doesn't know how to take a non-blurry picture of me.|
Automobile is a cool game and I would play it again, but I don't think I would go back to it often. It is the start contrast to my game, Taipan, which has a fair bit of hidden and random elements. Speaking of which, I am having a hard time getting the new Data Sheets set up properly. I have made so many changes that the Cards for Taipan have become so significantly changed on the Data side, that I have to clean up the Photoshop files before they will read properly.
As a bonus, check out this insane pistol that shoots shotgun shells. This is Ben (Bryan's son) holding the monster of a gun. That thing is almost as big as he is!
Heres me, a 6'4 reasonably muscled guy having a hard time even holding the thing. Aiming it causes my hand to wobble from the weight. Maybe I should have cheated like Ben and used both hands! ;p