|I blame the bad picture on the 21 year old Scotch. Mmmmm...Glenfiddich!|
|The Start of the game using the new Game Crafter set.|
Over the course of the game we found several other issues that need to be addressed. TJ got himself into a bad position where he had no money and lost most of his cargo when he got into a fight with Pirates. We came up with a new rule that allows a player to stay in port on his turn to earn 2 coins. I might change this to if he takes no Port Actions, he gains two coin. This will prevent players from loosing a turn and falling behind the other players who are earning much larger amount of money.
In addition, TJ also took Rasheed which did not help his situation any. After talking about it we have determined that his ability (Repair any two damage for free) is purely a defensive ability and playser can rarely win a game by playing all defensive. I will be revisiting that character to change his ability in some way.
|Clearly Sean and Bryan have had way too much to drink.|
I think I am going to change Marcus Seawell so that he will be able to take advantage of specially marked short cuts on the Sea Map and Rasheed will become the Harbor Master allowing him to move out of Port for free, but not into port. There where a few other issues, but nothing to major. Some art issues on the cards, and some missing details and typos in the rules.
Cant wait to have time to make the changes and do it all again. Maybe this weekend I will get to dive back in. Until next time, happy gaming.